amanda gower
publications
conference papers, journals papers and book chapters in chronological order: credited as Amanda Oldroyd/Amanda Gower
Bicker Manor: A Cross-Media Environmental Campaign using Missions
Martin Flintham, Dominic Price, Steve Benford, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Andrew Gower, Craig McCahill, Amanda Gower. In the Proceedings of International Conference on Advances in Computer Entertainment Technology (ACE 2009), October 29th-31st, Athens, 2009.
Using Mobile and Pervasive Technologies to Engage Formal and Informal Learners in Scientific Debate
Dawn Woodgate, Danae Stanton-Fraser, Amanda Gower, Maxine Glancy, Andrew Gower, Alan Chamberlain, Teresa Dillon, David Crellin. Ubiquitous and Pervasive Computing: Concepts, Methodologies, Tools, and Applications, 2009, Pages 1179-1197.
'Guess A Who, Why, Where, When?'; The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game
Michael Wright, Alan Chamberlain, Chris Greenhalgh, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Jon Sutton. Lecture Notes in Computer Science, 2007, Volume 4805, On the Move to Meaningful Internet Systems 2007: OTM 2007 Workshops, Pages 203-210.
E-Drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters
Li Zhang, Marco Gillies, Kulwant Dhaliwal, Amanda Gower, Dale Robertson, Barry Crabtree. International Journal of Artificial Intelligence in Education, 2009, Volume 19, Issue 1, Pages 5-38.
Professor Tanda: Greener Gaming & Pervasive Play
Alan Chamberlain, Steve Benford, Chris Greenhalgh, Alastair Hampshire, Nick Tandavanitj, Matt Adams, Amanda Oldroyd, Jon Sutton. In the Proceedings of 2007 conference on Designing for User eXperiences (DUX '07), Chicago, November 5-7, 2007.
Professor Tanda: Persuasive Pervasive Play
Alan Chamberlain, Steve Benford, Nick Tandavanitj, Amanda Oldroyd. IEEE Distributed Systems Online, 2007, Urban Computing and Mobile Devices, Volume 8, Issue 2, Page 2.
Mixed Reality Applications in Urban Environments
James Bulman, Barry Crabtree, Andrew Gower, Amanda Oldroyd, Matt Lawson, Jon Sutton. Computer Communications and Networks, 2006, Intelligent Spaces, Pages 109-124.
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
Steve Benford, Will Seager, Martin Flintham, Rob Anastasi and Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row Farr, Amanda Oldroyd, Jon Sutton. Lecture Notes in Computer Science, 2004, Volume 3205, UbiComp 2004: Ubiquitous Computing, Pages 70-87.
Provoking reflection through artistic games
Steve Benford, Andy Crabtree, Marting Flintham, Duncan Rowland, Bill Gaver, Matt Adams,Nick Tandavanitj, Ju Row-Farr, Amanda Oldroyd, Jon Sutton. In 2004 CHI Conference on Human Factors in Computing Systems: Workshop 19. Social Learning through Gaming, Vienna, April 24-29, 2004.
Uncle Roy all around you: mixing games and theatre on the city streets
Martin Flintham, Rob Anastasi, Steve Benford, Adam Drozd, James Mathrick, Duncan Rowland, Amanda Oldroyd, Jon Sutton, Nick Tandavanitj, Matt Adams, Ju Row-Farr. In the Proceedings of Level Up: Digital Games Research Conference 2003, (DIGRA), Utrecht, November 4-6, 2003, Pages 168-177.
DocuDrama
Leonie Schäfer, Uta Pankoke-Babatz, Wolfgang Prinz, Ava Fatah gen. Schieck, Amanda Oldroyd. Virtual Reality, 2003, Volume 7, Number 1, Pages 43-53.
Symbolic Acting in a Virtual Narrative Environment
Leonie Schäfer, Božana Bokan, Amanda Oldroyd. Lecture Notes in Computer Science, 2003, Volume 2792, Intelligent Virtual Agents, Pages 259-263.
DocuDrama Conversations
Leonie Schäfer, Elaine M. Raybourn, Amanda Oldroyd. In ACM SIGGRAPH 2002 conference abstracts and applications, San Antonio, July 12-26, 2002, Pages 171-171.
Virtual Storytelling of Cooperative Activities in a Theatre of Work
Leonie Schäfer, Wolfgang Prinz, Amanda Oldroyd, Lesley Gavin. Lecture Notes in Computer Science, 2001, Volume 2197, Virtual Storytelling Using Virtual Reality Technologies for Storytelling, Pages 191-200.
Ages of Avatar: Community Building for Inhabited Television
Mike Craven, Steve Benford, Chris Greenhalgh, John Wyver, Claire-Janine Brazier, Amanda Oldroyd, Tim Regan. In Proceedings of ACM Collaborative Virtual Environments (CVE 2000), San Francisco, September 10-12, 2000, Pages 189-194.
Fun: A condition of creative research
Glorianna Davenport, Lars Erik Holmquist, Maureen Thomas, Staffan Bjork, Ella Tallyn, Amanda Oldroyd, Paul de Boer, Ann-Sophie Axelsson, Ralph Schroeder, Fredrik Ljungberg, et al. IEEE Multimedia, 1998, Volume 5, Issue 3, Pages 10-15.
Designing Shared Virtual Environments
Andrew McGrath, Amanda Oldroyd. In CHI '98 conference summary on Human factors in computing systems, Los Angeles, April 18-23, 1998.
Copyright 2013 Amanda Gower